LOL
Relax, guys, you can have one each :mrgreen:
Thanks, Shep!
Thanks, Brucey!
You guys are GREAT and I really appreciate your support
Brucey, here´s a little more detail on the characters powers and abilities.
Nadia "Tripper" Markov is a shifter. You could call her a teleporter since she can shift into a parallel dimension where the spacial references are different from ours here and almost instantly re-emerge in our world 2 miles away. She can also shift other objects or people and in issue #2 she will learn to use this power "aggressively".
Luther "Dreadnought" Kilmore is able to generate a field around him which enhances his strenght and durability.Initially, I called it a Vest since it´s sort of a survival suit, able to provide him with air, stable temperature and ability to withstand high pressures. It also negates inertia, so he can pretty much fall from a tall building and not be subjected to the deadly desaceleration/ impact with the ground. The glasses Luther wears when in this form help compensate the color drift.
Julian "Visionary" Lerner has the ability to manipulate matter, meaning that he can build pretty much anything, depending on his know-how. He´s an artist and a mechanic, so building the engine for the Infiniteens´van was not a prob since he knows car engines inside out. However, the ability to build A.I. drones or sun-powered flight suits able to navigate gravitational waves and reach mach 2 speeds go WAY beyond what a regular 18 years old kid should know, which is what got his friends (especially Luther) wondering.
Beverly "Twinblast" Garcia rides the electromagnetic spectrum. Her superparticle field allows her to channel powerful blasts or fly by repelling the earth´s ferromagnetic core.
On issue #2 the kids get to flex their muscles quite a bit, so you´ll see them use their powers WAY more extensively.
In their Baptism of Fire, some will learn new things about theircapabilities (and limits), others will learn something about themselves.